AI Insights · Timothy · January 2022
Top 5 Racing Games in Latin America Q4 2021
In Q4 2021, the top 5 racing games in Latin America showed varied performance in downloads, revenue, and active users. Data from Sensor Tower highlights trends for Mario Kart Tour, Need for Speed No Limits, Asphalt Legends Unite, CSR 2 - Realistic Drag Racing, and KartRider Rush+.
In Q4 2021, the top 5 racing games in Latin America displayed diverse trends in their performance metrics. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active users for the leading titles: Mario Kart Tour, Need for Speed No Limits, Asphalt Legends Unite, CSR 2 - Realistic Drag Racing, and KartRider Rush+.
Mario Kart Tour from Nintendo Co., Ltd. showed a steady increase in weekly downloads, peaking at approximately 190K in the final week of December. Its weekly revenue fluctuated, reaching around $54K at the start of the quarter and closing at $48K. Active users demonstrated growth, climbing from 1.2M to 1.3M by the end of the quarter.
Need for Speed No Limits by Electronic Arts saw its weekly downloads peak at nearly 159K in late December. Revenue showed some variability, with a high of approximately $30K in early November and a final week revenue of $22K. Active users remained relatively stable, fluctuating between 960K and 1M.
Asphalt Legends Unite from Gameloft experienced a notable increase in weekly downloads, reaching a peak of 122K in the last week of December. Revenue trends were more varied, with a high of around $30K in mid-December and ending the quarter at $19K. Active users grew from 301K to 324K over the quarter.
CSR 2 - Realistic Drag Racing by Zynga Inc. showed a steady increase in weekly downloads, peaking at 29K in the last week of October. Revenue followed an upward trend, reaching approximately $19K in the final weeks of December. Active users showed fluctuations, peaking at nearly 283K in early November and finishing the quarter at 247K.
KartRider Rush+ from NEXON Company had a steady yet modest performance in weekly downloads, peaking at around 2.8K in mid-October. Revenue saw a significant spike to approximately $41K in early November but settled at around $3.9K by the end of December. Active users remained relatively stable, fluctuating between 29K and 31K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.